Crew-Day Cost Calculator
Calculate the daily cost of a crew including burdened labor, vehicle, fuel, and jobsite overhead.
Crew roster
Paid hours on the clock
Truck + trailer + fuel
Screws, blades, caulk, etc.
On top of direct cost
Travel, breaks, rework, setup
Equipment (daily)
Result
- Labor cost
- $888
- Equipment cost
- $275
- Vehicle cost
- $65
- Consumables
- $40
- Direct day cost
- $1,268
- Overhead markup
- $190
- Total crew day cost
- $1,458
- Productive man-hours
- 20.4
- Cost per productive hourUse this for unit pricing
- $71.48
This estimate is based on national average costs and may vary by region, project specifics, and market conditions. Use as a starting point for your bids.
Why crew day cost is the estimator's north star
The fastest estimating shortcut in the trades is to estimate by crew days. Instead of counting every screw and board, you estimate how many days the crew will be on-site and multiply by your crew day rate. This works because labor + equipment + vehicle + consumables + overhead make up the majority of most job costs — and if you know what one day of your crew costs, you can size a job in minutes.
The catch: most contractors have never actually calculated their crew day cost. They guess. Then they wonder why the job that was supposed to take four days took six, and why they lost money despite the customer paying every invoice.
What goes into the number
Four direct buckets plus overhead:
- Burdened labor — Every person on the truck, multiplied by their true hourly cost (wage + taxes + insurance + benefits + PTO allocation). Run each role through the labor burden calculator first.
- Equipment — Daily rental rate or internal allocation for any task-specific gear: skid steers, mini-ex, boom lifts, gensets, compressors, laser levels, etc. If you own it, use your true per-day ownership cost (depreciation + maintenance + fuel + insurance / days of use per year).
- Vehicles — The truck(s) and trailer(s) that show up and go home. Typical $40-$100/day loaded, depending on age and miles. Don't forget fuel.
- Consumables — Screws, nails, blades, caulk, tape, glue, drop cloths — the stuff that walks off every job and gets charged to “shop supplies.” $30-$75/day per crew for most trades.
Then overhead — office rent, admin salaries, software, marketing, your own time as owner — is applied as a percentage markup on the direct cost.
The productivity-loss multiplier
An 8-hour paid day almost never produces 8 hours of installed work. Travel to and from the jobsite, unloading, staging tools, morning coffee, break, unload new material at 2pm, clean up at 4:30pm, load out — these eat into productive time.
Tight-run crews with short haul and good staging lose 10-15% to non-production. Average crews lose 20%. Loose crews with long drives, poor staging, and a lot of “material” runs lose 30-40%. This matters because your cost per productive man-hour — the number that actually drives your unit pricing — climbs fast as productivity falls.
A worked example
Three-person crew: lead ($45 burdened), journeyman ($38), laborer ($28). 8-hour day. Labor: 8 × (45 + 38 + 28) = $888. Skid steer rental: $275. Truck: $65. Consumables: $40. Direct day cost: $1,268. Overhead at 15%: $190. Total crew day cost: $1,458.
With 15% productivity loss, the crew produced 20.4 productive man-hours. Cost per productive hour: $71.50. Now when you estimate a job that needs 80 productive man-hours, you know the labor-and-direct portion is about $5,720 before you apply profit margin.
Where most contractors blow it
Three common mistakes: (1) using raw wages instead of burdened rates, which understates labor by 30-50%; (2) forgetting overhead, which makes you bid against shops who are already eating theirs; (3) ignoring productivity loss, which makes you think an 8-hour day produces 8 billable hours. Getting any one of these right puts you ahead of most competitors. Getting all three right is the difference between a contractor who scales and one who works more hours each year for less money.
Frequently asked questions
What's a crew day cost?
The fully loaded price tag for putting a crew on a jobsite for one day — all labor (burdened), equipment rental, vehicles, fuel, consumables, and a share of overhead. If you know this number, you can price by days-on-site with confidence. If you don't, you're guessing every time you bid.
Should I use burdened or raw wages?
Always burdened. Raw wage ignores payroll taxes, workers' comp, insurance, PTO — the stuff that turns a $25/hr worker into a $37/hr cost. Use our labor burden calculator first to get each role's burdened rate, then plug those into this calculator.
What counts as 'equipment' vs 'vehicle'?
Equipment is task-specific gear that stays at the job for the day (skid steer, mini-ex, genset, boom lift, etc.) — price it at your rental rate or internal allocation rate if you own it. Vehicle is the truck or trailer that delivers crew + tools and goes home at night — usually $40-$100/day loaded.
Why a productivity-loss percentage?
Because an 8-hour paid day almost never produces 8 hours of installed work. Travel to/from job, unloading, setup, breaks, cleanup, paperwork, and weather delays all eat into productive time. Tight crews lose 10%; loose ones lose 30%+. Tracking this honestly is how estimators who actually hit their numbers do it.
Is the overhead markup on top of labor too?
Yes — overhead applies to the full direct day cost (labor + equipment + vehicle + consumables). Common overhead percentages run 10-20% of direct cost for small contractors and 20-30% for larger operations with more office staff, marketing, and admin load. This is separate from your profit margin.
Related calculators
Labor Burden
NewConvert a wage rate into a true burdened cost including taxes, insurance, workers comp, and PTO.
Shop Rate
NewBuild a defensible shop rate from wage, overhead allocation, and target profit margin.
Break-Even
NewFind the minimum job size worth bidding given your crew cost, mobilization, and target margin.